We went hands-on with it recently, and you can read our preview right here. For raids I-IV, with her damage boost or drag the fight far too long than the timer would allow. A list of all of the matches in the standard battle mode can be found here. I do think a key for this raid will be getting good combo builders and then dropping in one of the Sp 3 nukes. Make sure that you have your strongest characters leveled up to 50 and promoted as much as possible to at least EVII, the strongest gears you have are maxed evolved already (especially the full Fourth World Set, LexCorp Set and League of Assassins Set), and if possible, Crit Chance and Crit Damage augmented up to 50% and at least 200%, respectively - because you will be dealing with characters that technically have higher damage and health stats than those stated in their card, and have insanely strong synergy with each other (watch out for the notorious Red Son and Arkham teams! The best of the best goes to Arkham Knight Batman that beats Armored Superman in threat points (well, since he is the good guy there). At this area, it is strongly recommended that you begin to elite your gold cards, as furiously leveling them up will not help at this point. The former's main danger comes in the form of his second special, Thundering Dropkick, which can also do over 3000 damage (in addition to looking and sounding cool), and that his passive, Venom Overdose, gives him vastly increased power generation for 6 seconds when he drops below 40% health. Considering to spend time playing Online Battle to collect stronger gears, they will certainly help a lot. Enemy teams will almost always include two silver cards with over 3000 and later even over 4000 health, and the final battle has all-silver teams. Injustice 2 Mobile Twitter. The beginning of battle 33 is something of a breather level - the triplets of characters are fairly easy to defeat up till the triple Banes. It seems that it is possible for a silver character as the boss, which raises its stats to the other gold characters' levels, but far from as strong as a gold boss. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. For example, if your super does 5000 damage, pop it when he is about half health. The pages aim to guide new players through the Standard Battle ladder of Injustice: Gods Among Us Mobile. While Batman should by far be your strongest fighter, power draining with another character is barely of any use here: Regime Sinestro's passive gives him 25% of his total power, or 1.5 bars if you tag out and back in. The second match (triple Flash) is especially easy, so you can use some of your weaker cards in it to save energy on your stronger cards. Beating Bonus Battle for the first time will reward you a free copy of Wonder Woman/Regime, which is pretty obsolete at this stage. His difficult can vary slightly depending on his random teammates. I think we can take down the sub-bosses the first 24h. The Nightwing fight is slightly more challenging as they frequently power drain at almost every opportunity and are stronger, so it is recommended you have a decoy card (remember, it is not very hard for the first few fights. While his health rivals and surpasses most hidden bosses, his damage is only about a third of them and he isn't aided by two more characters, which can additionally have powerful team passives to make the hidden boss even stronger (e.g. These are all we know, if you have any extra information or tips, tell us below! Instead, damage dealt to bosses will accumulate; every player can fight in the raid 3 times per day, done by up to 30 members (max number of players in a league). The last fight is not quite as hard, but could still be very annoying. And since both you and AI gain power pretty fast, power drain is crucial, especially against stronger enemies. Injustice 2 Optimized Loadouts. It is recommended you have at least 2 E1 golds to get through this stage comfortably and without too much problem. He has a large amount of health (26k, about 34k with his passive), but his damage is manageable. Among the three, there is one hidden "super boss" - their exact stats varies as they are a random character, but their damage can range from about 15000 - 21000 while their health range from about 20000 to 34000 (constantly healed by ~0.8% of maximum every second). "By the power of grayskull...I am....*low battery*...". Prior to version 1.4 there was only one way to obtain these, as fighting and simply playing the game will only level up your characters, but not your account. Note that this version of Green Lantern is a red, or "boss" card, which not only gives him higher-than-possible stats but also access to all Green Lantern abilities, even those you have never encountered. There are a great variety of cards to be obtained from this pack, from the cheap yet effective Regime Black Adam to the mighty yet impractical Shazam. Area 1. We reviewed Injustice 2 Mobile with Huawei P10 Plus – The game screenshots are captured with the fabulous device. Battle 16 is all about fast power generation; the first fight contains both Knightfall Bane and Regime Cyborg. Battle 10 (the third battle in Area 2) is the first to have a handicap (other than "Power Surge", which gives both teams faster power generation), Dampening Field, which causes your team (but not the AI team) to generate power at a decreased rate, making the fight a tedious drag, which is the first roadblock in Area 2. It's a great time to start training your team to level 20 if you haven't already (although it is possible, albeit difficult, to beat it at level ~10). If you see any missing information, please add it. Injustice 2 Mobile is a hard-hitting DC-based action game with an incredible wealth of RPG/Collection mechanics, best in class fighting and incredible, high-end visuals. Do not be fooled by the level shown on the card, as the actual opponents are exponentially more powerful. The first one includes countdown and dampening field (slower power gen.). Injustice 2 Mobile Official Discord. Regime Sinestro becomes far less an issue if you use a strong character solo him without tag-out. Did about 600k damage letting AM and CB get KOd right away and BM as my main damage dealer and he also gets a damage boost for being agility. It is difficult to win some fights without a team that meets their level at bare minimum, especially for new and inexperienced players. I’m thinking about using a JL team of BM, AM and CB on HSC. Phase 4 Raid Strategy! As the random enemies do not show up as cards with names, you can't look them up on the wiki if you haven't seen them before, so you are largely on your own. His Winged Avenger can instantly KO'd one of your teammates. Be very careful even if you are using super moves, since even 75% of your super move can smack off 2/3 of your health bar. Supported by his teammates, he effectively has 13k health, and his special 2 Earth Shake can hit over 9000 if unblocked. Check the damage your super does (multiply with Batman's +25% damage bonus if applicable) and hit Prison Superman with one according to his health could help avoid his passive and make the match go faster, and maybe lean a bit toward the safe side. Update 4.2.1 addresses the following issues: • The effects of Golden Armor Wonder Woman's Special Ability 2 and the Kryptonite Astro-Harness Artifact are activated at the same time • Stun animation knocks over opponent • Black Manta gains additional stacking with his Passive 2 Thank you for playing Injustice 2 Mobile! A bit more annoying than the last, as chaos can cause many things to go wrong. That way I can save my MWW for another stage. Using your best basic attacker to whittle him down quickly and help draw out Harley so she would be less likely to reach two bars. A good way to deal with this fight is for Batman to take Regime Nightwing's basic attacks until Nightwing reaches 1 bar, then tag in someone else to absorb his power drain (preferably someone with a power drain so they could drain him instead if he decides not to use his s1 and prevent him from building to his s2, Kali Fury). But, that's not even halfway there, yet. This guide will reveal all known information about it, including a complete list of current, upcoming and past challenges. Powerful teams like Red Son, Arkham, Suicide Squad, and other useful characters who have great synergy with each other would work. Injustice 2 continues the story set in motion in by the hit 3v3, CCG superhero fighting game Injustice: Gods Among Us Immerse yourself in cinematics straight from the console—with the Justice League shattered it is up to you to pick up the story and unite a team Other superhero games don’t come close! – Online Injustice 2 hack (no download) – 100% safe and undetected with built-in proxy support – User friendly interface. His heavy basic attacks deal 123 damage total and can knock off almost a third of your health (assuming same level) with just one combo. With a damage stat of 2349, he can potentially hit up to around 1500 with his special 1 and 4500 with his special 2. This area is practically impossible at the end if you do not take this precaution. There’s a series of Daily Login Bonuses that you’ll get one of each day simply for firing up the game. Battle 39 takes us back to the mini-boss rush battles. After this, you face Wonder Woman, with 20k health and a bronze Nightwing. Well, that won't last too long. Solomon Grundy instantly regains 50% of his maximum health on first knock out, Prison Superman regenerates 30% of his maximum health over 6 seconds when he falls under 40% for the first time, and Insurgency Harley Quinn has the same s2 like all other Harleys, which can make her teammates much more dangerous (Prison Superman's s2 Unstoppable can hit over 12000!) The Mother Box's power drain at the beginning of the match can also be an immense help. If he does this with two bars of power, this would almost spell certain death. You can use the "Content" tab to find a specific chapter if you need to. Even with your Batman's damage boost, it will likely take at least 4 Super Moves to take him down. Battle 38 gives an idea of the wave of bosses at the end. This battle is also a good place to farm when starting out. With 3 stacks of her passive, her s2 can hit up to 10000 damage and even her s1 can easily hit over 3000. Beating the mini-boss for the first time awards 12,280 credits. YOU'RE ALMOST THERE! If you are just getting started with -- or played the first Injustice mobile title -- you will want to check this guide out to get a better understanding of what is going on.. Therefore, it's usually recommended to use heavy combo if you can rather than light combo as it deal more damage per hit to avoid giving opponents too much power, except some characters who have strong light combos that synergy with their passive such as Jessica Cruz/Rebirth.